Sleestak tracked Tartuk to a clearing near the skunk river. Moving on ahead he makes a wrong step and alerts his quarry. Silently summoning a massive Aurochs, Tartuk gets the drop on Sleestak and the cat with the beast trampling through the underbrush and over the two of them. Sleestak fell under the weight of the beast while the cat got in a claw or two before being gored.
Emmond was struck with a burst of magical bolts and took off through the trees, blipping through a patch of dense brush to get closer to the Shaman. While Eric advanced, javelin in hand, towards the beast, Alarah cast a warding shield.
The Aurochs gores the cat and charges the young warrior, the two trade blows while Alarah calls out for aid from beyond. Emmond has approached the treacherous shaman and attempts to catch it in a color spray, having shaken off the first casting, he redoubles his efforts and casts again, stunning it.
Still tangled with the huge beast, Eric strikes at it as the dual form of Alarah within some summoned entity join the fray. Between Alarah and Eric they strike it down, it vanishes from whence it came. Alarah runs over, heals Sleestak to consciousness and runs to aid Emmond against Tartuk. Eric kneels and makes sure Sleestak and the cat are alright. Sleestak tends to the bleeding wounds of the cat (making the heal check by 1 point on the cat who is at -12 hp)
Back at Tartuk, Emmond tags him with a flaming bolt and manages to cast another color spray, keeping him stunned. Alarah moves closer as Emmond gets another shot with a flaming bolt and drops the kobold.
Alarah looms over the body of Tartuk as the shaman’s raven pecks at her through the summoned form. As she, Sleestak and Emmond try to knock it out of the air, Alarah finally sinks a claw into it, killing it. She then grabs Tartuk, lifts him up and breaks his neck before the summoned form collapses around her and she falls to a knee, exhausted.
Eric calls out to Erastil for aid and manages to bring the cat back to consciousness. The group then decides to camp in a nearby clearing, Alarah taking first watch so Sleestak can rest.
The next morning the group makes their way to Oleg’s through bitter cold, comforted by Emmond’s magic, where they return Sventlana’s ring to Oleg for a reward of a heavy purse of 1,000 gold. They speak with Jhod Kavken who helps to heal Eric of the lingering centipede poison in his wounds and they learn that Desnaday is soon approaching and we should make our way to the temple before then to observe the beginning of Spring. They decide to take a day of rest while Eric is purged of his envenomed wounds and Emmond, Sleestak and Alarah head out of view of the fort to experiment with her new-found summoning power. The next day dawns, and the group, along with Jhod make way for the shrine of Erastil.
On the way there, more pranks occur, Emmond is furious at the creatures, believing them to be fey tricksters and he attempts to color spray a bush. Alarah ends up offering first her hip flask of brandy and then a number of her books of poetry and various items from her courtesan’s kit. Placated somewhat after getting Emmond to grab a hat full of fire ants and a song from Alarah, they ask her to come a ways away from the rest of the group and the cold iron weapons. A faerie dragon and Grig reveal themselves to her and she talks with them for information on the area. She unsucessfully attempts to get them to stop playing pranks on Emmond, as she is concerned he may resort to something rash. Eric is called over and tells them a story of his childhood as well as gives them a small mirror, which placates them. Sleestak attempts to bribe them with cooked meats and other things but they are unimpressed.
Moving southwards towards the shrine with the faeries in tow, they arrive at the shrine with a few days to spare and tend to it while Eric and Jhod talk about Erastil and his worship.
Wanting to explore new territory with the time they have, another swampy area is explored, meeting with a frog-like Boggard with a crippled hand and his pet Slurk. The creature only knows a few words of common and Alarah ends up eating a bug offered to her as a sign of good faith. Despite Emmond’s warnings that such creatures are evil, Eric looks to Erastil for a warning as to some sort of malevolence and doesn’t detect anything so a truce is made and the adventurers start to head back to the shrine for Desnasday.