After defeating the cairn wight fighter and his burning skeleton minions, the party claims a magical ring and longsword, whose magic is moderately strong. The blade is warm and has an almost indetectable hum when in hand.
The party, making its way toward the dryad, comes across some angry loggers and a charming nixie, at odds with each other. The party negotiates with each party, and takes on the coachwood tree restoration project for the nixie, as it coincides with their journey to see the dryad anyway. The party sends the loggers to a nearby sawmill, hoping the forest nearby will provide work and wages for them.